![]() ![]() When we want representativeness, it's not taking something general and transform that as if it were related to a place because it is not. Same thing with terraces, it doesn't exist only in Andean America, it exists all over the world after all it's a cultivation method and it's not exclusive there. So this GB is not exclusive to South America. It exists in Asia, Africa, Part of Oceania and also in America. Terracotta Army (Virtual Future - It's not bad, just expensive for a young city if you intend to level up past Lvl 10.Tropical forests are not something only in South America, they are present in the tropics.It's fun to play with, but probably more useful as a tool to get through the most difficult fights of Guild Expedition and the Campaign Map than it is a consistent help) The Virgo Project (Space Age Mars - the consensus on this is there's not enough charges to be of use to most players.So it may have some decent mileage if you're able to time its use to provinces where you have limited or no Siege Camp support) The Kraken by Lvl 67 would provide 23 charges. However, without the Kraken I'm getting roughly 40 attrition in. ![]() Kraken (Oceanic Future - due to the limited charges it has dropped in popularity over time.I definitely don't need an Alcatraz at all even with a fighting focus due to how I've set up my city, but it's a massive boost to a brand new city and probably would be worth you getting just to boost your unit production) Definitely way more useful to a newbie than it will be to a experienced player, also if you ever get into GvG then you'll have a much higher need for Units. Alcatraz (Progressive Era - Unit production.Other related buildings that's worth looking into so you can decide for yourself which ones aren't worth your time and which ones to get when: Arctic Orangery (Arctic Future - Personally I'd get this after the above are at Level 10, but if you already have 90/90 boosts from event buildings you can always get this earlier as it scales based on the boosts you have on everything else). ![]()
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